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Video Games

171 published works

  1. UNIO EU Law Journal

    Game over for consumer ownership expectations? Consumer rights in the digital age

    By Officialblogunio

    Angélica Lomba (master's student in European Union Law at the School of Law of University of Minho and Legal Intern specialising in Digital Law, with a particular focus on the…

  2. ContractsProf Blog

    Suit Alleging Harms from Addiction to Video Games Sent to Arbitration

    By Jeremy Telman

    Today’s post, just by chance, pairs nicely with yesterday’s post. Both address an anomaly at the heart of arbitration law. To her credit, Justice Sotomayor acknowledged the anomaly in the…

  3. BakerHostetler

    Sunsetting Video Games: California Considering Increasing Longevity

    By BakerHostetler

    In another demonstration of U.S. digital policy taking a page out of European legal trends, California’s proposed bill Protect Our Games Act (also Act) continues to be in committee after…

  4. Florida Intellectual Property Law Blog

    FC 26 Boosting Guide: How It Works, Pricing, Features & Benefits

    By Jenny@ThePatentProfessor.com

    What Is FC 26 Boosting and Who Needs It? How FC 26 Boosting Works – Step by Step Preparing Your Account Executing the Boost Key Features and Benefits of FC…

  5. The Energy Blog

    Against the Digital Tide: Increased Regulatory and Consumer Pressure to Protect Physical Games and Digital Ownership

    By Christopher Lynch

    State regulators are increasingly scrutinizing how companies market digital goods and whether consumers understand the rights they receive when they click “buy.” For companies involved in game publishing, digital distribution,…

  6. The IPKat

    [Guest Book Review] Copyright, Contract, and Video Games: Terms of Play

    By Söğüt Atilla-Aydın

    The IPKat has received and is pleased to host the review of “Copyright, Contract, and Video Games: Terms of Play” written by Amy Thomas. This book review has been prepared…

  7. Agricultural Law & Rural Practice | Solo Small Firm & General Practice Section

    Keen Dreams: Moonlighting, Softdisk, and the Unexpected Road to Castle Wolfenstein

    By Collin Schaefer

    If you are of a certain age, and occupy that certain point on the nerd spectrum, you’re probably familiar with Commander Keen.Commander Keen was one of the first major games…

  8. The IPKat

    [Guest post] Music and games: A catalytic combination given the right conditions

    By Georgia Jenkins

    The IPKat has received and is pleased to host this guest contribution from Katfriend Chloe Lake-Jones (University of Liverpool, MusicFutures), who reports on the MusicFutures Roundtable for the Harmony project,…

  9. TheTMCA.com

    Intellectual Property in Video Games, Part I: Trademarks and Characters

    By Brok Humbert

    Wherever innovation occurs, intellectual property follows. Intellectual property (or “IP”) refers to trademarks, copyrights, patents, and trade secrets: the legal framework that safeguards the ownership of brands, artistic works, and…

  10. Garrigues | Intellectual Property Blog

    Let the games begin: the video game as a key player of the entertainment industry

    By Garrigues

    From a niche pastime to a global phenomenon, video games now stand as a driving force of the entertainment industry. Beyond creativity and technology, they embody a complex fusion of…